//==============================================================================
// nidhogg_anim.txt
// Added EclipseSFX | Toasty Goblin
//==============================================================================

define eclipseSFX
{
	SetSelector
	{
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
				Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle SFX A Eclipse Unit effect
			}
		}		    
	}
}

//==============================================================================
define firebreath
{
	set hotspot
	{
		version
		{
			Visualparticle SFX N Nidhogg Fire Breath
		}
	}
}

//==============================================================================
define fireground
{
	set hotspot
	{
		version
		{
			Visualparticle SFX N Nidhogg Fire Ground
		}
	}
}

//==============================================================================
define firebreathdeath
{
	set hotspot
	{
		version
		{
			Visualparticle SFX N Nidhogg Fire Breath Death
		}
	}
}

//==============================================================================
define Ring
{
	SetSelector none
	{
		set hotspot
		{
			version
			{
				Visualparticle sfx n hel nidhogg ring
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual SFX N Nidhogg_WalkA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag SpecificSoundSet 0.47 false WingsLarge checkVisible 
				//-- end auto generated section
				connect hotspot eclipseSFX hotspot
				connect hotspot ring hotspot
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual SFX N Nidhogg_IdleA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag SpecificSoundSet 0.53 false WingsLarge checkVisible 
				//-- end auto generated section
				connect hotspot eclipseSFX hotspot
				connect hotspot ring hotspot
			}
		}
	}
}

//==============================================================================
anim death
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual SFX N Nidhogg_deathA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag SpecificSoundSet 0.13 false WingsLarge checkVisible 
				tag SpecificSoundSet 0.35 false WingsLarge checkVisible 
				tag SpecificSoundSet 0.56 false HeavyFall checkVisible 
				//-- end auto generated section
				Connect ATTACHPOINT firebreathdeath hotspot
				connect hotspot eclipseSFX hotspot
				//connect hotspot ring hotspot
			}
		}
	}
}


//==============================================================================
anim Attack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual SFX N Nidhogg_attackA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.60 true   
				tag GenericSound 0.60 true   
				tag SpecificSoundSet 0.23 false WingsLarge checkVisible 
				tag SpecificSoundSet 0.70 false WingsLarge checkVisible 
				tag SpecificSoundSet 0.30 false NidhoggFlame checkVisible 
				//-- end auto generated section
				Connect ATTACHPOINT firebreath hotspot
				Connect RIGHTTHIGH fireground hotspot
				connect hotspot eclipseSFX hotspot
				connect hotspot ring hotspot
			}
		}
	}
}

//==============================================================================
anim Birth
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual SFX N Nidhogg_BirthA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag SpecificSoundSet 0.31 false WingsLarge checkVisible 
				tag SpecificSoundSet 0.67 false WingsLarge checkVisible 
				tag SpecificSoundSet 0.77 false WingsLarge checkVisible 
				tag SpecificSoundSet 0.90 false WingsLarge checkVisible 
				tag SpecificSoundSet 0.00 false NidhoggBirth checkVisible 
				//-- end auto generated section
				connect hotspot eclipseSFX hotspot
				//connect hotspot ring hotspot
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual SFX N Nidhogg_FlailA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag SpecificSoundSet 0.48 false WingsLarge checkVisible 
				//-- end auto generated section
				connect hotspot eclipseSFX hotspot
				//connect hotspot ring hotspot
			}
		}
	}
}
